Video Games - The Future is User-Generated.
summary
Concrete results not promises: Roblox adds 5.01 billion hours of engagement in the first three quarters of 2020 and pays developers over $250 million; a community-colored Brawl Stars animation nets 3 million views and ~72% average view retention; The Sims team ships ~5,000 clothing items while the community contributes 39,000 pieces. Built tooling matters: platforms that handle attribution IP transfer and fair rewards reduce legal and admin costs. player State offers free workflow, IP management and payment options to make UGC scalable.
AI-written summary · about
chapters (8)
- 0:00Introduction
- 1:02User-generated content in gaming
- 4:10Why UGC matters
- 6:38Successful user-generated content campaigns
- 12:13UGC implementation challenges
- 15:01Managing UGC solutions
- 16:47Starting with UGC tips
- 18:32Q&A
related talks
17mExperience Creation at Scale Leveraging AI
27mSocial change and inclusive economic opportunities in the metaverse
47mLet's Play! Introduction to gaming marketing
24mLet the Games Begin
26mGame ON - Artists and Video Games
25mGame Design Meets UX
35mSuperstar Session: Real Estate for Game Publishers: How to Monetise Your Virtual World
39mGaming Agency
