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All Aboard: Tools and Tactics for Building Team Consensus.

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Concrete methods for getting teams aligned: use a kickoff to set 3–5 design pillars, run short brainstorms with 2–8 people, capture results in simple docs or Google Slides and consolidate alone, then gather feedback via one-on-ones and a defined feedback cycle. Prototype the riskiest bits, playtest for actionable data, run fortnightly retrospectives, and treat big client pivots as trade-offs or change orders. Advice scales from pod leads (18–20 people threshold) to directors and focuses on measurable decisions not vague platitudes.

AI-written summary · about

  1. 0:00Introduction
  2. 2:07Shared vision in game dev
  3. 5:13Creating the concept
  4. 12:33Pod lead duties
  5. 17:51Brainstorming for consensus
  6. 24:09Gathering feedback
  7. 28:22Pre-production best practices
  8. 33:33Managing up and across
  9. 36:42Entering production
  10. 40:09Late-project issues
  11. 42:53Summary
  12. 43:35Q&A
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