Running a 21st Century Games Studio.
summary
Stores reveal concrete moves: shipping Alba Wildlife Adventure (Dec 2020) with ~30 people, running a buddy system and weekly “teas at threesies,” sending care packages and even goats on Zoom, and using Miro and Discord for remote whiteboarding and creative channels. Teams run a two‑month twice-a-week experiment for clustered studio days, equip staff with laptops and hot‑desks, adjust schedules for time zones, and use a calendar plug‑in to carve focus time. Expect hiring across UK, US and EU and hybrid tradeoffs to shape retention and pay.
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chapters (10)
- 0:00Introduction
- 2:46Panelist backgrounds
- 11:13Remote work transition
- 21:07Team culture and collaboration
- 31:09Flexibility versus office culture
- 41:13Future of hybrid work
- 48:15Global hiring opportunities
- 59:51Pandemic lessons learned
- 1:03:45Pandemic influence on games
- 1:06:55Closing and Q&A








