~/talk

Collision 2015 - Jens Christensen & John Underkoffler with Molly Wood

Talkat Collision 2015 · 2015-05-05..05-06· [webxr]
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Jaunt builds a special camera and pipeline that auto-creates cinematic VR and just launched a Los Angeles studio; smartphone viewers become the single biggest audience via mobile VR ($10–$20 headsets like Cardboard/Gear VR). Oblong ports Minority Report–style UIs into real rooms to enable pixel interoperability and simultaneous multiuser collaboration across screens. Main constraints are headset weight and short-form attention, and creators must choose first-person vs third-person storytelling, invent new attention cues, and rework social cues for AR/VR.

AI-written summary · about

  1. 0:00Introduction to panel
  2. 1:46Next-gen interfaces
  3. 3:53Passive vs interactive VR
  4. 6:21New storytelling language
  5. 9:31VR as solo experience
  6. 12:42First-person VR storytelling
  7. 14:06Interface design across realities
  8. 16:18VR hardware challenges
  9. 18:02Future of cinema and VR
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