Navigating M&A During a Global Crisis
summary
Panelists compare concrete pandemic-era deals and tactics: one closes a studio sale at Embracer in August 2020, another moves to buy Ludia and a Montreal studio to scale live games, and a recent acquisition finishes with 90% of due diligence online but seals only after a brief in-person visit. Valuations spike in 2020 then partially correct, buyers prioritize scalable studios, talent and synergies, treat web3 cautiously (build internally first), and predict more disciplined, content-driven M&A and larger public-on-public transactions this year.
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chapters (10)
- 0:00M&A in gaming crisis
- 3:10Pandemic impact on M&A
- 13:23Hybrid models for deals
- 16:33Valuation disconnects
- 16:53Web3 gaming M&A
- 21:05Evolving M&A strategies
- 27:24Medium-sized deals caution
- 32:58M&A predictions 2022+
- 36:10Big tech gaming M&A
- 41:54Valuation trends in deals
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