~/talk

How to Get Content Creators to Play and Promote Your Game

links:none on file
slides:none on file

Targets specific Steam benchmarks: aim for 50–100k wishlists (10k needed to hit Popular Upcoming, 100k for main featuring) and treat wishlists as weighted. Use YouTube for long-term discovery — YouTube dominates discovery while Twitch gives the highest live conversion (streams convert ~25–50% clicks) and YouTube integrations convert ~0.5–5%. Reach out only once there’s a playable build, start list-building six months out, plan paid deals two months ahead, expect ~10% organic reply and 2–5% free content conversion; use Keymailer/Terminals.io/Lurkit and median-view metrics.

AI-written summary · about

  1. 0:00Introduction
  2. 3:15Influencer marketing for indie games
  3. 10:43Social media platforms for influencers
  4. 18:30Selecting gaming influencers
  5. 23:09Evaluating influencer performance
  6. 32:20Organic vs paid campaigns
  7. 38:01Outreach timing strategies
  8. 43:44Budgeting for influencer collaborations
  9. 47:38Campaign management tools
  10. 48:39Q&A
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.