~/conference

IndieGameBusiness Deep Dive: Marketing 2025

indie game developers, product marketing managers, community managers, pr and press managers, content creator managers, indie studio founders, video and trailer producers, publisher relations managers

go-to-market planning for games; wishlist conversion benchmarks; Steam Next Fest strategy; demo preparation and QA; community-driven organic marketing; creator outreach and deals; pitch deck structure and asks; game trailer capture and editing; AB testing for marketing; paid versus organic outreach; wishlist and sales KPIs; YouTube versus Twitch discovery

titleauthorlength
Ready, Set, Launch: Building a Go-to-Market Plan for Your GameAlyssa Sweetman01h 00m
Start a go-to-market at concept, build a living plan owned by a product marketing manager, and update it regularly; big teams plan 8–18 months ahead, small…
Talk
Going Rogue: How Community & Connections Can Stealth Market Your ProjectsParker Wallace59m
Argues that community management is a two‑way tool, not just marketing, and shows concrete wins from Blue Sky starter packs and meme play: an account grows…
Talk on
Playing the Wishlist GameLiana Murphy01h 01m
Steam wishlists drive discovery and can be measured: expect 10–30% conversion from wishlist to sale, treat 7,000 for popular upcoming as a practical threshold…
Talk
Indie Game Marketing FundamentalsJim Huntley58m
Argues to plan marketing at concept stage and aim for blue ocean niches rather than chasing red ocean giants (Call of Duty: ~500M units, ~$30B lifetime) using…
Talk on
Marketing Secrets of Steam Next FestMichael Brown59m
Vicarious PR reports concrete wins: over 3 million wishlists generated and consistent front‑page placements; aim for 3–6 months prep and QA the demo until…
Talk on
How to Get Content Creators to Play and Promote Your GamePolina Haryacha01h 00m
Targets specific Steam benchmarks: aim for 50–100k wishlists (10k needed to hit Popular Upcoming, 100k for main featuring) and treat wishlists as weighted. Use…
Talk on
The Basic Ingredients of a Pitch DeckOmar Khalil01h 00m
Most publisher pitches fail the first gate because they lack clarity and essentials. Decks work best as 10–15 slides delivered in Google Slides (not Word)…
Talk on
How to Make Game Trailers to Hook and Excite Your AudienceDerek Lieu, DEMO AKURO, EMILY KOLM, SAMANTHA GREER01h 00m
Four trailer pros give concrete rules: capture VR like film — composition is king, treat the headset as the camera, use Liv for FOV and smooth capture, coach…
Talk on
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.