Alyssa Sweetman
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| title | conference | date |
|---|---|---|
| Ready, Set, Launch: Building a Go-to-Market Plan for Your Game | IndieGameBusiness Deep Dive: Marketing 2025 | 2025-05-14 |
Start a go-to-market at concept, build a living plan owned by a product marketing manager, and update it regularly; big teams plan 8–18 months ahead, small… | ||
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