~/talk

Why We Built the Best Fishing Simulator

TalkinRussianat Games Gathering 2017 · 2017-12-09..12-10· [game-development]
links:none on file
slides:none on file

A talk by Dmitry Lukash, CEO of Fishing Planet, explaining why they built a free-to-play fishing simulator. It covers the motivations behind creating Fishing Planet and presents an analysis of niche games to justify the approach.

AI-written summary · about

  1. 0:00Best fishing simulator
  2. 3:50Game platforms and engines
  3. 8:09US market analysis
  4. 12:47Free-to-play monetization
  5. 14:09Development start
  6. 16:39Simulator challenges
  7. 18:50Hardcore F2P issues
  8. 20:57Photogrammetry graphics
  9. 22:03Pros and cons
  10. 23:08Conclusions
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