~/talk

How to find the right audience for your game

Talkat Games Gathering 2017 · 2017-12-09..12-10· [data-science, game-development]
name:John Uke
links:none on file
slides:none on file

GameTree claims to use behavioral psychology and Jung/Myers‑Briggs clustering to match players and recommend games, already running with about 5,000 users and a big relaunch imminent. The platform offers personalized recommendations, a developer API, free listings plus highly targeted ads, and tools to find testers and match skill for the top 20 games. Practical advice includes using Google/Facebook A/B tests to discover who clicks, measuring cost per acquisition, and iterating on messaging based on demographic and personality signals; reports an unexpected fellowship‑competition correlation.

AI-written summary · about

  1. 0:00Start
  2. 2:08What Is Fun about Your Game
  3. 2:19What Is Fun about a Game
  4. 3:43Understanding the Personalities of the People Who Play Your Games
  5. 4:29Artisans
  6. 5:26Idealists
  7. 5:47Guardians
  8. 6:17Testing
  9. 7:20Where Do You Find Your Target Audience
  10. 8:17How Do You Appeal to these People
  11. 9:10Give Your Audience What They Want
  12. 11:35Getting and Using Feedback
  13. 13:59Differences between Early Adopters
  14. 14:30Continue Providing Quality Content
  15. 15:53Personalized Recommendations
  16. 16:56Finding Game Testers
  17. 17:06Personalized Api
  18. 19:59Find Your Tribe
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