~/talk

How to make UX & Devs build killer products

Talkat Codemotion Amsterdam 2018 · 2018-05-08..05-09· [design-collaboration]
links:none on file
slides:none on file

Compares two concrete allocation patterns — the UX agency model vs embedding a designer — and reports that CB Labs uses a hybrid with a spoke designer per team across seven development teams; UX starts just before development to break the ice, prototypes in InVision and Framer to validate quickly, and keeps a visible UX column on the board. Defines tactics that reduce rework: designers attend standups and retros, include UX in Definition of Done, and route blockers through the scrum master.

AI-written summary · about

  1. 0:00Introduction and talk overview
  2. 1:50Imagining a house-building analogy
  3. 5:50Introducing the speaker and background
  4. 9:25Allocating UX resources in teams
  5. 16:52Choosing the right UX allocation model
  6. 21:55Aligning UX and development work
  7. 27:14Overcoming collaboration challenges
  8. 32:15Encouraging designer participation
  9. 34:03Results and closing remarks
  10. 34:50Q&A session
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