~/talk

DesignOps - How I Built UX Teams from Scratch in a Company

TalkinItalianat uxday 2022 · on Friday, 2022-06-10· [design-collaboration, developer-experience]
links:none on file
slides:none on file

Describes building a UX team from scratch in a ~250-person company (80% developers) and scaling it to five people in 18 months by imposing processes: backlog, brief, user interviews, engagement templates, roadmap and archives. Describes creating a design system that links Figma and Storybook using Zeroheight and code snippets, and reports measurable outcomes: a product fork moved from 2.5 years to a 3-month prototype plus a 3,000-user survey, reduced support tickets via UX interventions, and reusable component libraries.

AI-written summary · about

  1. 0:00Introduction
  2. 6:32Consultant to team builder
  3. 7:37DesignOps challenges
  4. 9:01Design evangelism
  5. 12:51Processes and pipelines
  6. 16:48Figma docs
  7. 22:09Design System basics
  8. 27:50Balanced team building
  9. 31:05Team goals
  10. 32:28Evangelism resistance
  11. 34:15Design impact
  12. 36:48Future strategies
  13. 39:00Measuring design value
  14. 40:21Q&A
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