~/talk

DesignOps 2.0 – Scaling Design

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PayPal reframes design as an operational layer called DesignOps 2.0 that trains 60–100 product teams and supports ~1,000 developers with just five designers by shipping constrained components and a platform console. Teams use UXPin prototypes and a library of 63 components plus 3.5 hours of training to build working prototypes in ~10 minutes. A proof‑of‑concept wizard component records time-to-complete metrics, step drop‑offs and latency so dev teams are measured and held accountable for UX improvements.

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  1. 0:00Introduction
  2. 1:58Challenge of consistency and scale
  3. 5:48DesignOps' mission at PayPal
  4. 6:41Traditional model vs. DesignOps 2.0
  5. 14:19Evolution of teams' responsibilities
  6. 18:43What Erica found out about UX
  7. 21:36DesignOps 2.0 tools
  8. 26:09Getting to DesignOps 2.0
  9. 31:41Chat questions
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