Visualization of MicrosoftGraph data to HoloLens
summary
An app pulls people and their related people from an Office 365 tenant via Microsoft Graph (Graph SDK + MSAL), sends results to a separate .NET DLL, and feeds Unity/MRTK as prefab nodes and line-rendered edges. A C# force-directed layout positions nodes dynamically so the model stabilizes; tapping a node shows first-degree relations. Implementation uses an async queue to create Unity objects on the main thread, spatial mapping, gaze and gesture recognizer on HoloLens; relation types fail to display due to older NuGet versions.
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chapters (16)
- 0:00Start
- 1:29Agenda
- 4:33Specifications
- 6:40Augmented Reality
- 9:07Microsoft Graph
- 9:52Unified Graph
- 10:40Graph Explorer
- 11:59Microsoft Accounts
- 14:45Guided Setup
- 17:20Microsoft Graph Api
- 17:53The Graph Explorer
- 19:49Mix Reality Toolkit
- 22:37Unity
- 25:40Prefabs
- 30:07Clipping Planes
- 34:16Gestures
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