Spatial Computing with Azure Mixed Reality, Digital Twins and HoloLens 2
summary
Explains a working pipeline: HoloLens 2 captures a spatial map, uploads feature descriptors to the cloud, and uses Azure Spatial Anchors to persist and share placements across HoloLens, iOS and Android; a minimal Unity sample creates an anchor, waits until ~100 feature points are captured, uploads it, and later relocalizes reliably. Shows cloud GPU streaming with Azure Remote Rendering to display 18M+ polygon CAD and a 65M-polygon point-cloud conversion in real time, and a live demo that proves the flow.
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chapters (7)
- 0:00Spatial Computing intro
- 5:06From personal to spatial
- 12:30Azure Mixed Reality services
- 19:06Remote Rendering deep dive
- 31:57Spatial Anchors development
- 51:19Q&A on Metaverse mapping
- 1:00:34Closing remarks
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