~/talk

Power of Azure in Mixed Reality

Talkat AzConf 2020 · 2020-11-24..11-26· [webxr, cloud-infrastructure]
slides:none on file

Shows how Azure Spatial Anchors creates persistent, shareable anchors by scanning an environment into a sparse point cloud, hashing and storing only the hash so anchors sync across HoloLens, iOS and Android and support nearby-anchor queries for wayfinding. Describes Azure Remote Rendering that uploads models to blob storage, renders on cloud GPUs, encodes video streams with head-pose sync and late reprojection; demo renders an 18 million‑polygon model at ~60 fps (drops to ~30 fps while recording) and needs ~10–12 Mbps. Uses Unity and supports FBX/GLTF.

AI-written summary · about

  1. 0:00Start
  2. 3:33Cloud Spatial Anchor
  3. 4:32Demo
  4. 10:34Features
  5. 13:26Let's Write Code
  6. 14:44Stages involved
  7. 17:50Why you need?
  8. 22:20How it works
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