Why AR/VR Will Disrupt Collaboration and Productivity in the Enterprise
summary
Argues that AR/VR shifts white‑collar workflows from 2D to 3D and lists concrete uses: holographic telepresence for remote help desks, infinite monitors via PC display virtualization, role‑play VR for negotiation and customer‑service training, and 3D BI visualizations (Citibank demo exists). Mentions HoloLens, HTC Vive and indoor mapping that avoids beacons, plus speech AI for hands‑free control. Recommends small prototypes, ties to document sources (barcodes/NLP) and notes prototypes are already practical rather than purely experimental.
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chapters (6)
- 0:00Intro
- 0:37The future is 3D
- 2:37Infinite screens
- 3:21Big data visualization
- 5:45Artificial intelligence
- 6:46Ideal scenarios
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