All You Need to Know About Enterprise Augmented Reality Requirements
summary
A first-ever global set of functional hardware and software requirements for enterprise AR is produced via a partnership between AREA and DMDII with a March 1–2, 2017 kickoff workshop that gathers 65 global companies and a core team from Lockheed Martin, Procter & Gamble and Caterpillar. Drafts cover wearables hardware specifics like battery life, field-of-view, visual tracking and software items such as authoring and deployment, live as a PDF with commenting planned and no certification yet.
AI-written summary · about
chapters (15)
- 0:00Intro
- 0:26What is AREA
- 1:33What AREA does
- 3:15Ecosystem
- 4:03External Factors
- 5:14Internal Factors
- 6:09Why is it important
- 7:02The process
- 7:33The kickoff
- 8:48Hardware Requirements
- 9:06Software Requirements
- 9:29Key Principles
- 9:57Summary
- 10:28Membership
- 11:05Wrap up
related talks
56mAugmented Reality - The State of Play
35mCreating Augmented Reality Solutions in Enterprise Verticals
12mAR for the Enterprise at AWE 2015
39mBig AR Talk: Three Innovators Discuss Unlocking AR's Potential
46mAugmented Reality - The State of Play
14mHow to AR
15mAugmented Reality for Architecture Engineering & Construction
19mHow Augmented Reality Breaks Down Limits
