The Immersive Digital Asset
summary
AVEVA demonstrates that immersive access to the engineering master model is possible but painful: production pipelines force CAD -> mesh conversion that breaks model integrity and on some projects require roughly 150,000K of services to convert and simplify huge rigs. A custom renderer runs ~52 million triangles at 90 fps on an Oculus and the same data streams into Unity to deliver HoloLens and VR apps, while HoloLens still struggles to display entire oil‑rig models.
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chapters (7)
- 0:00Introduction and background
- 1:06Industry challenges with 3D models
- 4:15Immersive visualization evolution
- 7:04Key challenges in AR/VR adoption
- 9:32Solutions and performance breakthroughs
- 12:20Future of immersive digital assets
- 13:03Summary and conclusion
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