~/talk

The Immersive Digital Asset

Talkat AWE USA 2017 · 2017-05-31..06-02· [webxr]
links:none on file
slides:none on file

AVEVA demonstrates that immersive access to the engineering master model is possible but painful: production pipelines force CAD -> mesh conversion that breaks model integrity and on some projects require roughly 150,000K of services to convert and simplify huge rigs. A custom renderer runs ~52 million triangles at 90 fps on an Oculus and the same data streams into Unity to deliver HoloLens and VR apps, while HoloLens still struggles to display entire oil‑rig models.

AI-written summary · about

  1. 0:00Introduction and background
  2. 1:06Industry challenges with 3D models
  3. 4:15Immersive visualization evolution
  4. 7:04Key challenges in AR/VR adoption
  5. 9:32Solutions and performance breakthroughs
  6. 12:20Future of immersive digital assets
  7. 13:03Summary and conclusion
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