How Do I Sell a “First” VR/AR Project to My Company?
summary
Deloitte frames a repeatable sell-by-numbers approach: brainstorm big ideas, test desirable → feasible → viable, build use cases, map assets and platforms, and produce an ROI-led roadmap. Practice shows closed a deal every 1–2 weeks and a healthy pipeline, with investments of “tens of thousands of hours” and eight‑figure client opportunities. Examples include field‑engineering prototypes and training that let a flagship store open a month early. Firm also co-invests 90% of fees; outstanding issues are battery, tethering, latency, throughput, app ecosystem and price.
AI-written summary · about
chapters (7)
- 0:00Intro
- 2:07Gartner Hype Curve
- 3:14CMOS
- 5:08Digital Reality
- 7:15Consulting 101
- 9:48Deloittes Focus Areas
- 13:03Challenges
related talks
41mMonetization Strategy For The VR Industry
38mVirtual reality and the B2B world how to get started
30mWhere's My Business Model?
16mGetting real with virtual reality
49mFuture games platforms – Exploiting the possibilities
36mBehind the VR/AR Hype: Actionable Advice Derived from Data
09mPrototyping in VR: Fail and Learn Fast
39mReinvigorating customer experiences: Are you ready for XR tech?
