~/talk

Voodoo's Secret to Reaching Repeat Hits: A Unique Game Ideation Process

Talkat Pocket Gamer Connects London 2022 · 2022-02-14..02-15· [game-development]
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Claims that Voodoo’s edge is a repeatable ideation process backed by hands‑on publishing managers, analytics and genre playbooks, not magic. Company hits include six billion downloads and 600+ staff; studios that follow the three ideation approaches (theme, merged mechanics, iterative improvement) deliver repeat hits and large payouts. Tools include publishing manager coaching, growth teams, html ports for distribution and Voodoo Academy, and a $100–200M allocation toward play‑and‑earn. Example: Aqua Park #1 on Snap Games after an HTML port.

AI-written summary · about

  1. 0:00Start
  2. 1:38Key Figures
  3. 6:04Your Ideation Approach is key
  4. 8:20Beyond Hypercasual
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