~/talk

Making a 3D world with 2D pixels in Figma

Talkat Config 2025 · 2025-05-06..05-08· [creative-coding, design-collaboration]
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slides:none on file

Claims a live pipeline: textures fetched from Figma via REST API load into a 3JS/WebGL scene with HDR lighting and web workers, assets served at multiple scales for LODs, and React fiber gives atomic updates so edits in Figma appear after a refresh. SVG path data becomes meshes that are extruded and morphed, cube maps use six Figma frames for environmental lighting, many experiments run successfully though a few demos are heavy on CPU.

AI-written summary · about

  1. 0:00Intro
  2. 0:38My creative journey
  3. 3:35Figma REST API
  4. 5:27Figma Cloud Source H
  5. 8:30Cube Map
  6. 9:59Figma
  7. 10:47Intentional research
  8. 12:14LODs
  9. 14:21Reframing
  10. 15:58Design System
  11. 16:26Creativity and Curiosity
  12. 17:41Code Journaling
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