~/talk

The future of the web is paved with shaders

Talkat Config 2025 · 2025-05-06..05-08· [web-platform, web-animation]
links:none on file
slides:none on file

Claims practical shader recipes for the web: how GLSL shaders run on WebGL and WebGPU to make realistic glass, refraction, diffuse lighting, color dispersion, and screen‑level postprocessing; concrete tools like 3JS and React Free Fiber and utilities such as texture2D, noise and edge detection; demos include ray‑marching landscapes, a cloudscape, and a particle scene that scales to 65,000 particles and runs in real time, with code and resources linked and working examples.

AI-written summary · about

  1. 0:00Shader basics on the web
  2. 2:29What is a shader and how it works
  3. 5:16Vertex and fragment shaders in GLSL
  4. 7:04Creative effects with vertex shaders
  5. 8:54Fragment shader techniques
  6. 10:21Realistic glass with shaders
  7. 13:32Post-processing and stylization
  8. 15:18Art styles with edge detection
  9. 17:25Advanced shader effects
  10. 18:07Particle rendering and geometry
  11. 19:11Resources and closing
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