CAVRN: An Exploration and Evaluation of a Collective Audience Virtual Reality Nexus Experience
summary
Presents a tested system and a concrete deployment: CAVRN is a lightweight network architecture that compresses and filters pose data to reconstruct a live audience and drive a six‑minute seated experience called Cave on commodity headsets (Lenovo Mirage Solo) for 30-user synchronized VR. Deployed at SIGGRAPH 2018 to ~2,000 viewers, studied with 317 surveys and 21 interviews, results show audience representation and preserved local proximity increase immersion, while participants want more environment and peer interaction.
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chapters (6)
- 0:00Introduction and motivation
- 3:43Designing the Cave experience
- 6:07Study results and audience feedback
- 9:41Reflections and future insights
- 12:11Impact and recognition
- 12:33Q&A session
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