Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive Devices
summary
Paper proposes devices covered with artificial skin that senses expressive gestures and actually builds reproducible prototypes. Three user studies (N=16 each) find skin-like pigmentation and wrinkled texture increase perceived interactivity and comfort, with optimal thickness around 5 mm–1 cm. Fabrication uses a DIY layered silicone mold with sewn conductive stretchable wire into a 12×21 electrode grid read by open hardware mutual capacitance sensing at about 30 fps. Working prototypes include a depth-sensing joystick, a pinchable phone case, and touch-to-touch mediated tickle/pinch messaging.
AI-written summary · about
chapters (25)
- 0:00Introduction
- 0:30Input Surfaces
- 1:05Human Skin
- 2:01SkinOn Interfaces
- 2:23BioDriven Approach
- 3:17Presentation Outline
- 4:04Factors
- 4:31User Study
- 6:52Fabrication
- 7:19Sensing Technique
- 7:49HCI papers
- 8:36Silicone
- 8:58Stretchable Wire
- 10:15Software
- 10:37Phone Case
- 10:59Computer Vision
- 11:25Use Case
- 11:43Multitouch
- 11:53Joystick
- 12:05Phone
- 12:47Text Messages
- 14:33Model
- 14:58Author Interface
- 16:00Demo
- 17:03Temperature
related talks
31mHybrid Body Craft
18m“I don’t want to wear a screen”: Probing Perceptions Of and Possibilities for Dynamic Displays ...
06mDesigning Interactions beyond Conscious Control: A New Model for Wearable Interfaces
23mFlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Display Cover
08mCapturing Tactile Properties of Real Surfaces for Haptic Reproduction
21mPorous Interfaces for Small Screen Multitasking using Finger Identification
16mHaptic Edge Display for Mobile Tactile Interaction
20mDesigning a Willing-to-Use-in-Public Hand Gestural Interaction Technique for Smart Glasses
