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Keynote: The Sound of Incremental Revenue: Why Audio ads are What’s Next in Ad Mon

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Odio and DAX Global describe an in‑game audio system that runs non‑intrusive ads in the background while gameplay continues, delivered via an SDK and a proprietary icon audio ad plus a banner audio format and an admudiation adapter for Max for uploaded. Deployment claims: over 400 live games across ~40 studios, nearly 600 brands run since June, a cited case shows ~8% ARPDAU uplift and one advertiser quadrupling spend after gaming tests, presented as scalable brand‑safe incremental revenue.

AI-written summary · about

  1. 0:00Introduction
  2. 2:02Odio’s mission and team
  3. 3:51How audio ads work
  4. 6:44Revenue and UX benefits
  5. 8:06Brands embracing audio ads
  6. 9:11Ryan on brand partnerships
  7. 12:25Global’s Dax platform
  8. 14:32Mobile gaming audio ads
  9. 16:56Success stories and adoption
  10. 19:45Future trends and growth
  11. 21:10Summary and Q&A
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