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Monetisation Strategies Beyond the Appstores for 2022

Panelat Pocket Gamer Connects London 2022 · 2022-02-14..02-15
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35 US states challenge Apple while regulators in the Netherlands (€5M fine), Korea and Russia push for open payments, and Xsolla offers a merchant‑of‑record route. Publishers build VIP web shops and PC launchers to target whales, with case studies like Supercell ID season-pass sales and WWE Champions shifting high-value spend off‑store. Web bundles can top $5,000 and sometimes out-earn in‑app SKUs; cloud gaming and cross‑platform IDs are the technical levers enabling that move.

AI-written summary · about

  1. 0:00Monetization beyond app stores
  2. 1:48Speakers and backgrounds
  3. 4:14Apple vs Epic and third-party payments
  4. 8:28Third-party payment challenges
  5. 10:34Successful web shops case studies
  6. 13:43Marketing for web shops
  7. 15:09Integrating third-party payments
  8. 16:12Blockchain NFTs and play-to-earn
  9. 19:01Blockchain game development challenges
  10. 21:29Q&A on third-party stores
  11. 23:56Penalties for web stores
  12. 25:40Cloud gaming future
  13. 27:24Emerging markets and payments
  14. 28:47Closing remarks
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