~/talk

3 User Acquisition Mega Trends for 2016

Talkat Pocket Gamer Connects London 2016 · 2016-01-18..01-19· [game-development]
speakerdeck:eseufert
slides:none on file

Predicts three concrete shifts for 2016: paid video ads dominate with spend moving from 2.62 billion toward 6 billion by 2018 and view‑through attribution distorting ROI; the mobile web continues to shrink so discovery and retention must live inside apps; ad fraud and platform walled gardens (Facebook Instant Articles, Google/YouTube inventory) force reliance on large networks. Recommends building second‑screen experiences for time‑limited social spending, adopting managed UA services to cover the 50–200k spend gap, and implementing multi‑device attribution before programmatic video spend becomes unmeasurable.

AI-written summary · about

  1. 0:00Review of 2015 trends
  2. 3:03The rise of viral apps
  3. 5:46Ad fraud and walled gardens
  4. 8:15Second screen opportunities
  5. 11:24Shifts to managed services
  6. 14:50Multi-device attribution
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