~/talk

The Big Lie of User Acquisition: Strategies That do not Work in 2021

Talkat Pocket Gamer Connects Digital #7 · 2021-07-12..07-16· [game-development]
links:none on file
slides:none on file

Argues that brand and creatives matter more than ever after ATT and IDFA loss — cites 58% opt-out overall and 66% in gaming — recommends starting with ASO and pre-launch A/B tests (aim for ~1,000 users per variation) before buying ads. Shows SplitMetrics cases: changing art raised interest by >30%, an ASA automation client boosts profit by 22%, some geos see CAC fall by 30x with Search HQ and search tab ads. Advises buying brand keywords on Apple Search Ads.

AI-written summary · about

  1. 0:00Introduction and context
  2. 1:29Mobile marketing trends
  3. 3:26Importance of brand building
  4. 5:26A/B testing strategies
  5. 10:46Connecting organic and paid
  6. 13:03Apple Search Ads insights
  7. 17:01New growth opportunities
  8. 21:48Q&A session
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