Discussion on How to Get Started with MRTK3
summary
Overview of MRTK3 features and next steps: the release is a MRTK3 public preview with a new modular package architecture (smaller Unity packages to speed build times), a combined 3D UI + Canvas layout for dynamic resizing, and built samples including Zappy's Playground with about six guided in-Editor tutorials that demo object manipulators, volumetric UIs and theming. Roadmap notes GA in fall–winter, ongoing data binding and theming work, and feedback channels via GitHub, Twitter and hackathon sign-ups.
AI-written summary · about
chapters (12)
- 0:00Introduction to MRTK3
- 1:58MRTK3 features and design
- 4:15Conference experiences
- 7:00Roadmap and hackathon
- 9:00Tutorials and projects
- 13:23Team and community
- 16:30The MVP program
- 19:23Community contributions
- 22:52Hackathons and global reach
- 26:47Localization and outreach
- 29:31Dev days highlights
- 34:00Feedback and conclusion
related talks
01h 10mCreating Tools for Spatial Computing
33mMixed Reality for Social Good
48mRendering techniques for augmented reality and a look ahead at AR foundation
45mThe future of XR authoring:
31mMerge Realities, Multiplay Wonder: Expert Guidance on Mixed Reality Development
09mAdvanced Augmented Reality interactions
56mDevelop Your Next Title in VR/MR for Meta Quest and Meta Horizon OS
56mBringing mixed reality to the web
