Discussion on Graphic Tools for Unity in MRTK3
summary
Graphics Tools for Unity in MRTK3 Public Preview is a standalone, open‑source package with its own GitHub, docs, API reference and importable sample scenes. It provides shaders, materials, models and performance-aware systems (an Uber shader that turns features on and off), a Material Gallery with roughly fifty shader balls, mesh outlines, volumetric Unity UI support and a rounded rect mask for lists, plus overlapping Unreal plugin equivalents and step‑by‑step samples and code.
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chapters (9)
- 0:00Intro
- 0:40What is Graphics Tools
- 2:10Sample Scenes
- 6:20Graphics Tools for Unreal
- 7:20Distributed Team
- 8:10Global Community
- 8:35Documentation
- 9:00Background in Gaming
- 9:45Similarities
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