~/talk

Working with Dynamic Data and Theming in MRTK3

Talkat Mixed Reality Dev Days 2022 · 2022-06-08..06-09· [webxr, web-platform]
name:Yoon Park
links:none on file
slides:none on file

MRTK3 ships a Data Binding and Theming package that hooks Unity UI to C# objects, JSON, dictionaries and REST endpoints with data bound RESTful joke service shown from a fresh project; collections are virtualized collections with prefetching and reuse so it can handle millions of items in practice; theming uses textile sheets and theme profiles for runtime font, material and sprite swaps enabling text scaling and high‑contrast accessibility; minimal Core dependency, production‑quality but pipeline for normalization/localization is still on the roadmap.

AI-written summary · about

  1. 0:00Introduction and background
  2. 2:59Data binding overview
  3. 7:06Data preparation and features
  4. 9:27Data binding components
  5. 16:08Data binding demonstration
  6. 21:55Introduction to theming
  7. 30:07Theming demo and accessibility
  8. 38:32Q&A and closing
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