~/talk

Rendering techniques for augmented reality and a look ahead at AR foundation

Talkat Unite LA 2018 · 2018-10-23..10-25· [webxr, web-platform]
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Adds concrete AR Foundation features: 2D image tracking via Unity image assets and databases, and 3D object tracking using a supplied scanning app that produces detectable models; face tracking returns a mesh plus 52 blend‑shape coefficients to drive skinned meshes; camera image API exposes background texture for real‑time CV and post‑processing; environment probes supply cubemaps for image‑based lighting (auto or manual) that update over time. Editor tools include remoting & simulation—streaming, recording, and mocked AR data—and LWRP/Shader Graph support; demos run live in the editor and on device.

AI-written summary · about

  1. 0:00Intro
  2. 1:552D IMAGE TRACKING
  3. 7:35FACE TRACKING
  4. 13:34CAMERA IMAGE API
  5. 18:22ENVIRONMENT PROBES
  6. 24:34TOOLS - MOCK BACKEND
  7. 25:38TOOLS - REMOTING
  8. 30:32TOOLS - SIMULATION
  9. 32:05LWRP SUPPORT
  10. 37:01Questions?
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