Parallel Eyes: Exploring Human Capability and Behaviors with Paralleled First Person View Sharing
summary
A smartphone-based head-mounted system streams four live first-person videos between participants and records eye gaze; latency stays under 200 ms and eye tracking runs at ~30 Hz. Workshops with drawing and a tag game show four novices rapidly develop viewing strategies: people complement missing memory traces, use eye-tracked split screens to detect when they appear in another’s view, and even steer their bodies from others’ feeds. Results point to four-person HMD system feasibility and unconscious attention cues plus conscious contextual checks.
AI-written summary · about
chapters (6)
related talks
09mHMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric Interaction
07mBringing back human interaction to a digital world
14mTransform intent into action through your eyes
32mDesigning Beyond the Screen
20mFoveAR: Combining an Optically See-Through Near-Eye Display with Projector-Based ...
17mMise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight
48mTalking VR Turkey
16mInteractive 360-Degree Glasses-Free Tabletop 3D Display
