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NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual ...

Talkat UIST 2016 · 2016-10-16..10-19· [webxr]
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name:Eyal Ofek
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Handheld controllers physically render fingertip shape and force using two designs: NormalTouch is a tiltable, extrudable platform driven by three micro-servos with 2.6 cm max extension, onboard force sensing and an 8+ hour wireless build; TextureTouch uses a 4×4 pin array (1.3 cm², 1.4 cm travel) to reproduce fine texture but is ~450 g heavier. User studies against vibration and visual-only show haptic controllers are 30–40% more accurate in depth and rate higher for perceived fidelity.

AI-written summary · about

  1. 0:00Start
  2. 1:18Vibration Accurate Actuators
  3. 2:09Robotic Arms
  4. 3:34Designs for Haptic Controllers
  5. 6:57How Normal Touch Actually Renders Shapes
  6. 8:08Force Sensing
  7. 9:10Texture Touch
  8. 11:42Integration Challenges
  9. 12:27Dynamic Range
  10. 13:40Penetration Compensation
  11. 16:56Future Work and Limitations
  12. 17:59Summary
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