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Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed ...

Talkat UIST 2016 · 2016-10-16..10-19· [creative-coding]
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Phyxel reproduces 3D shape and material by moving real miniatures through high-speed, spatially varying illumination so the eye temporally integrates them into a single image. Prototype uses a high-speed DLP projector (~1000 fps) synchronized with a rotating disk of varied materials (beads, metals, fabric, 3D‑printed parts). Key constraint: projector frame rate must exceed oxidation frequency × number of objects (example: 10 objects × 30 Hz → 300 fps). Demos: dynamic stop‑motion, layered 3D, and shape mixing.

AI-written summary · about

  1. 0:00Introduction
  2. 0:25Background
  3. 1:07Limitations
  4. 2:54Principle
  5. 3:22Demonstration
  6. 4:03Parameters
  7. 5:20Implementation
  8. 5:40Physical Objects
  9. 6:34Radioed 3D Display
  10. 7:05Fixer System
  11. 7:31Conclusion
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