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Foundry: Hierarchical Material Design for Multi-Material Fabrication

Talkat UIST 2016 · 2016-10-16..10-19
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name:Ye Wang
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A system called Foundry composes parameterized operators into a hierarchical operator graph to define spatially varying materials for multi-material printers, with a library of over 100 operators (subdivide, remap, construct/assign) and a JIT compiler that emits OpenFab “phablets.” Progressive refinement and a cached execution engine give real-time voxel preview at printer resolution. Demonstrations include a functional non‑pneumatic wheel mounted on a tricycle, a ping‑pong paddle, a toddler ski with retroreflectors, and a printed bone model.

AI-written summary · about

  1. 0:00Start
  2. 0:38Motivation: Multi-Material Fabrication
  3. 2:33Multi-Scale in Engineering
  4. 3:11Contributions: Operator Graph
  5. 3:34Contributions: Interactive Preview
  6. 7:27Operator Library: Subdivide
  7. 10:53Operator Library: Remap
  8. 11:33Operator Library: Combined
  9. 14:22Execution Architecture
  10. 14:41Compiling the Operator Graph
  11. 15:07Partial Evaluation and Caching
  12. 15:33Real-Time Execution
  13. 17:02Ping Pong Paddle
  14. 19:02Helmet
  15. 20:35Tweel Session
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