~/talk

Wearables as Context for Guiard-abiding Bimanual Touch

Talkat UIST 2016 · 2016-10-16..10-19· [frontend-architecture]
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Wearables augment multi-touch whiteboards so the system identifies both which person and which hand produces each touch, enabling true Guiard-style asymmetric bimanual mappings. Implementation couples touch events to accelerometer spikes within 100 ms from a wristband (Microsoft Band) and an IMU ring, plus orientation-based gestures like the back-of-fingernail pinch. Prototypes include affinity tool sheets and moodboard techniques (ChopZ, straightedge, group sheets). A lab study with 8 participants shows the approach works but some phrasing gestures cause fatigue.

AI-written summary · about

  1. 0:00Introduction to research
  2. 0:47Problem with large touch displays
  3. 2:56Guiard’s bimanual principles
  4. 6:08Affinity system demo
  5. 8:35Mood board system demo
  6. 14:47Evaluation and findings
  7. 16:35Wearables provide context
  8. 17:43Q&A session
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