~/talk

GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels

Talkat UIST 2016 · 2016-10-16..10-19· [webxr, creative-coding]
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A head-worn device uses stacked hard‑drive motors and an ESC speed controller to spin head-worn flywheels and render gyroscopic kinesthetic resistance in untethered VR; prototypes run discs up to 12,000 rpm, reduce axes to two for weight, and communicate over Bluetooth with a Unity app. A 12‑person evaluation compares front-mounted on HMD versus back mounts and finds higher immersion and enjoyment for the front mount, though the prototype is heavy.

AI-written summary · about

  1. 0:00Start
  2. 0:19Prototype
  3. 0:40Motivation
  4. 1:13Kinesthetic Force
  5. 3:04Implementation
  6. 7:14Conclusion
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