GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels
summary
A head-worn device uses stacked hard‑drive motors and an ESC speed controller to spin head-worn flywheels and render gyroscopic kinesthetic resistance in untethered VR; prototypes run discs up to 12,000 rpm, reduce axes to two for weight, and communicate over Bluetooth with a Unity app. A 12‑person evaluation compares front-mounted on HMD versus back mounts and finds higher immersion and enjoyment for the front mount, though the prototype is heavy.
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