~/talk

A Story about Translating a Story: Localization from Ancient Egyptian to Chinese

TalkinUkrainianat Games Gathering 2024 Kyiv · 2024-12-05..12-08· [game-development]
links:none on file
slides:none on file

A game designer from Mohawk Games looks at localization through historical examples, tracing how translation practices evolved from ancient Egyptian to classical Chinese contexts. The talk connects historical translation strategies to modern game localization challenges, illustrating how cultural and linguistic differences shape the adaptation of content.

AI-written summary · about

  1. 0:00Localization journey
  2. 3:54Old World challenges
  3. 8:15Grammatical surprises
  4. 13:24Cultural mismatches
  5. 19:14Grammatical gender
  6. 21:48Multilingual text system
  7. 26:57Non-Latin encoding
  8. 30:10Modding and translation
  9. 33:26Hieroglyphs and names
  10. 38:09Lessons learned
  11. 42:38Q&A
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