~/talk

Visions of inclusivity and justice: making games for all

Talkat Gamelab Barcelona 2019 · 2019-06-26..06-28· [diversity-and-inclusion]
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linkedin:katelyned
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Panelists describe concrete wins and tools: a free online event translates 35 talks translated into eight languages live; a union-backed push spreads labor-rights know-how and ordinary developers learn overtime pay rules; a major studio rolls out a character-diversity framework used on FIFA; accessibility teams build gaze-control menus, share code on GitHub, and helped make the Xbox Adaptive Controller involvement and Forza’s single-joystick play work for players who only move eyes or a chin, with training videos and a 48k-view awareness clip.

AI-written summary · about

  1. 0:00Inclusivity in games
  2. 1:10Culturalization in development
  3. 5:05Advocacy for voice actors
  4. 7:32Labor rights in games
  5. 11:05Empathy in design
  6. 23:26Exclusion and injustice
  7. 31:40Fight for inclusivity
  8. 40:20Accessibility for players
  9. 59:27Special Effect's mission
  10. 1:01:35Q&A
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