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Power and Responsibility

slides:none on file

Insomniac prototypes physics-based swinging in 2015, iterates for three years, and ships Marvel’s Spider-Man in September 2018 after a vertical slice, a playable full build by end of 2017, and DLC. Development focuses on measurable shifts: adding a weapon wheel and gadgets, inventing a spider-bot, creating synched hit reactions and a branching combat flow, reintroducing a rapid-fire web shooter, and gating teachable moves with mandatory first-hour tutorials. User testing runs with Sony labs (about 20 players per session).

AI-written summary · about

  1. 0:00Start
  2. 0:01Power and Responsibility: Design Principles from Marvel's Spider-Man
  3. 1:59My Background
  4. 19:35Problem Statements
  5. 20:39Combat
  6. 31:56Focus on the First Hour
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