The Labors of Inclusivity
summary
Conference runs for a third year and recounts concrete choices: fundraising to fly independent speakers; building an arcade cabinet housed at Harris bookstore; adopting a written inclusivity statement and changing security badge policies; using tools like Twine to foreground marginalized creators; curating games by negotiated criteria rather than mainstream technical standards; pairing volunteers with tasks to teach web and event skills. Outcomes show growing attendance and iterative improvements but ongoing gaps in organizer diversity.
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chapters (13)
- 0:00Introduction
- 1:25Why organize diversity conference
- 3:53Origins of Different Games
- 5:17Highlights from last year
- 8:46Organizing team diversity challenges
- 10:09Labor of inclusivity in planning
- 13:58Age and experience in teams
- 16:02Balancing diverse audiences
- 17:46Practical inclusivity adjustments
- 19:09Creating inclusivity statement
- 20:52Managing conflicts and safe spaces
- 21:12Local and remote organizing
- 22:18Lessons learned and future plans
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