~/talk

Gnarly by design: building systems with grit

Talkat Config 2026 · 2026-06-23..06-25· [component-design, design-collaboration]
slides:none on file

Argues that gritty, texture-heavy design systems do scale: a nine-slice approach and atomic slice components make textured edges repeatable and engine-friendly. Shows tooling — Figma slice tool and constraints, Procreate and Photoshop brushes, Spline 3D and the Cube Studio plugin — and concrete outputs: a mission notification, communication wheel, music playlist manager, a hand-animated kickflip, and a system of over 100 components used in a game released to 13 million subscribers with 17 features shipped.

AI-written summary · about

  1. 0:00Introduction
  2. 1:01Speaker background
  3. 9:29Design systems need grit
  4. 13:43Creative solutions for obstacles
  5. 14:05Flat to rich components
  6. 15:31Nine-slice scaling technique
  7. 21:12Nine-slice in Skate
  8. 22:35Final thoughts
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.