“Where We Can Go”
summary
Argues design systems must become the tool people manipulate rather than an abstract spec, showing a concrete win: Dropbox’s Scooter removes 40,000 lines of CSS in five PRs. Explains Facebook’s scale problems, internal design tooling and analytics, and proposes features like privacy linting, built-in internationalization and colorblind simulation to preview system-wide effects. Uses the game Baba Is You to demonstrate rule ripple effects and insists on collaborative, multi-role workflows so changes are tested, traced and visible across every usage.
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chapters (10)
- 0:00Beyond buttons
- 1:38Inspiration from systems
- 5:56Career and community
- 8:25Scaling systems at Dropbox
- 11:46The human side of systems
- 14:47Tools as part of the flow
- 19:26Systems and logic
- 24:00Future-proofing processes
- 26:35Closing reflections
- 29:01Q&A and discussion








