~/talk

Efficient GPU-Centric Evolving Graph Processing at Scale

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name:Hong Xu
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POEGA is a GPU-centric framework that uses proxy graphs to keep a compact in-memory approximation, runs a fused kernel to process many snapshots concurrently with coalesced neighbor access, and applies bound-based pruning to skip redundant updates across snapshots. It adds an adaptive multi-version array (AMVA) to compact multi-snapshot vertex states on-GPU. On five real-world datasets and six algorithms POEGA reports 3.7–23.5× speedups over prior EGA systems by shifting work from host IO to parallel GPU computation.

AI-written summary · about

  1. 0:00Evolving graph analytics intro
  2. 1:22Incremental graph updates
  3. 2:24GPU deployment challenges
  4. 3:50Out-of-GPU memory limits
  5. 4:54Proxy graphs as solution
  6. 6:39Concurrent execution design
  7. 8:46Bound-based pooling
  8. 9:52Multi-snapshot bottlenecks
  9. 10:54Adaptive multi-version array
  10. 11:59POG framework performance
  11. 13:44Summary and open-source
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