~/talk

Lessons From the Field: Show Controls for Live XR

Talkat Unreal Build: Broadcast & Live Events 2021 · on Wednesday, 2021-06-16· [creative-coding]
links:none on file
slides:none on file

All of it Now and Far Right Productions integrate Unreal Engine 4.26, Disguise XR and a DMX pipeline to run the Rocket League® Llama‑Rama Kaskade show with real time control. They build nearly 50 custom Blueprint actors, expose game assets as live fixtures, record to Unreal Sequencer, and optimize shaders to replace thousands of bulbs. The build handles 7,600 DMX channels, logs 110,000 queue triggers, and sustains a common frame rate of 80 fps for repeatable, time‑coded performance.

AI-written summary · about

  1. 0:00Project Overview & Design
  2. 3:40XR Pipeline & Production
  3. 5:09Virtual Zoom Technology
  4. 5:47DMX Integration in Unreal
  5. 7:20Optimization & Techniques
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.