Unreal Build: Broadcast & Live Events Welcome Message
summary
Brief overview of customer case studies from Weather Channel, Disguise, Lux Machina, Prismax, Al Arabiya plus panel conversations including BBC, Sky Sports, ESPN and the NFL about deploying real‑time 3D in live broadcasts; product demos of Unreal Engine 4.27 showing core technologies targeting broadcast and live events; examples of mixed setups for mixed reality on‑screen graphics and augmented reality for concerts, plus a fireside on sports broadcast workflows and a roadmap toward an open, persistent metaverse environment.
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