Beginner's guide - How to become a game development tester
summary
Defines the role of a development tester at Ubisoft Sofia: embedded with dev teams, using the same dev tools (level editors, 3ds Max and in‑engine editors) to run quick validations, reproduce and prioritize bugs, and even patch and re‑test fixes. Describes the hiring exercise — an intense timed test to describe dozens of issues in an intentionally extremely broken game in English — and gives concrete metrics (Ubisoft: ~17,000 staff, 40+ studios, Sofia studio ~13 years).
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chapters (10)
- 0:00Introduction
- 2:49What is a dev tester
- 8:09Ubisoft: company and studio
- 16:47Bugs and test types
- 22:25Public and playtests
- 27:47Quality control
- 33:09What testers do
- 43:18Qualities for testers
- 54:04How to apply
- 1:03:20Q&A
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