~/talk

on investment, eSports, mobile MOBAs, and Europe's advantage

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Europe produces more mobile-game revenue abroad than it consumes, with a four-year M&A/IPOs analysis showing Europe net exporter and higher value creation per dollar invested than the US; salaries run roughly half of Silicon Valley so teams do more with less. Supercell timeline is concrete: seed June 2010 → Series A months later → ~£2bn revenue by 2014, then major acquisition. Mobile eSports and live streaming scale quickly in Asia; fundraising conditions tighten and valuations may be lower and take longer.

AI-written summary · about

  1. 0:00Introduction
  2. 1:11Europe’s mobile gaming edge
  3. 3:47Game streaming and eSports trends
  4. 5:34Why Europe leads exports
  5. 7:44Net export dominance
  6. 9:36Developer ecosystem strength
  7. 10:52Gaming giants market cap
  8. 12:19Investment surge in mobile games
  9. 13:44European gaming investors
  10. 14:25Fundraising realities
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